EXPERIENCE
Next Plc, Enderby - Trainee Developer (Store Technology)
8TH FEB 2022 - 1ST APRIL 2023
I worked as a trainee developer in the Store Technology team at Next Plc. My role in my team was to implement new features, fix bugs and investigate new changes for the projects my sub team was working on. During my time at Next I have vastly expanded my knowledge of different programming languages (Xamarin, SQL, C#, JavaScript) and have learnt to use many different pieces of software (TFS, Postman, IIS, SQL management Studio etc.).
Being a part of this team has taught me valuable lessons in communication and teamwork as well as organisational skills and building up my confidence using unknown software and languages.
Next Plc, Enderby - Developer (Store Technology)
1ST APRIL 2023 - PRESENT
I currently work as a developer in the Store Technology team at Next Plc. My role in my team is to implement new features, fix bugs and investigate new changes for the projects my sub team is currently working on. During my present time at Next I have vastly expanded my knowledge of different programming languages (Xamarin, SQL, C#, JavaScript) and have learnt to use many different pieces of software (TFS, Postman, IIS, SQL management Studio, Azure DevOps, Git, CosmosDB etc.).
Being a part of this team has taught me valuable lessons in communication and teamwork as well as organisational skills and building up my confidence using unknown software and languages.
ALTERNATIVE EXPERIENCE
Pyramid Excavation, Visoko, Bosnia and Herzegovina
AUGUST 2015, 2 WEEKS
I spent 2 weeks in the small village of Visoko in Bosnia and Herzegovina excavating a pyramid that had been recently discovered. This experience was a once in a lifetime opportunity where I met people from all over the world who shared a mutual love and appreciation for history and the discovery of new ancient monuments. The Pyramid of The Sun was discovered by Dr Osmanagich in 2005 and has been being excavated since this date.
EDUCATION
The Market Bosworth School, Market Bosworth — SECONDARY SCHOOL/ GCSE’S
SEPTEMBER 2011 - AUGUST 2016
I spent 6 years at the Market Bosworth School where I learnt my secondary education. I was also a part of their first ever year of GCSE’s where I achieved B’s across the board.
Bosworth Academy, Desford — COLLEGE AS/A-LEVELS
SEPT 2016 - AUGUST 2018
I spent 2 years at Bosworth Academy where I studied AS-Level Chemistry, Maths, Physics and Computing. In my second year I studied A-Level Physics and Computing and took part in the Extended Project Qualification (EPQ). The extended project qualification was a written report of our choosing as well as a 20 minute presentation about the report. I did my report on “What Is Affecting Women Joining STEM Careers?”. I achieved 2 D’s in Physics and Computing and a B in the Extended Project Qualification.
The college also held a Entrepreneur day where they tasked each of the tutor groups in their final year of college to create a business which managed a rock band and to organise marketing, funding, tour dates etc. I was a part of the marketing team in which we designed all POS and merchandise for the fake rock band. Our tutor group won the day and this was due to extra points awarded due to the expert marketing and funding teams in the “business”.
De Montfort University, Leicester — Computer Games Programming BSc(Hons)
Grading Achieved: First Class
OCTOBER 2018 - AUGUST 2021
I have just finished studying Computer Games Programming BSc (Hons) at De Montfort University and have been able to achieve a first class degree with honours. Over the past 3 years I have learnt how to program with C++ and using C# in Unity. I have learnt valuable life skills in money management, public speaking and organisation as well as the specific work skills I would need to get into the Gaming Industry.
As a part of my degree I was asked to choose from a selection of optional modules for my final year to study. I decided to do Advanced Shader Programming and Mobile Robotics.
As a part of the Mobile Robotics module I had to learn a small amount of LUA as the software made use of the LUA programming language to simulate the robot’s behaviours.
In Advanced Shader Programming I was tasked with rendering a Terrain. I made use of height maps and distance dependent tessellation to change the level of detail in the terrain. I also implemented shadow mapping using depth buffers and added fog to hide the lower detailed terrain that is further array from the view position.
SKILLS
Great at teamwork
Great at listening
Great under pressure
Great at communication
Tech savvy
SOFTWARE
Knowledge in Unity and Maya
Knowledge in Visual Studio (2017, 2019, 2022)
Knowledge in SQL Management Studio 18
Knowledge in IIS
Knowledge in TFS
Knowledge in Azure DevOps
Knowledge in Git
PROGRAMMING LANGUAGES
C++ and C#
Knowledge in Python and LUA
Knowledge in Xamarin
Knowledge in JavaScript
Knowledge in SQL
Knowledge in CosmosDB